Search found 21 matches
- Thu Mar 15, 2007 3:52 pm
- Forum: Community Projects
- Topic: New mountains tileset
- Replies: 127
- Views: 299461
<t>Chand spoke better to it, I was thinking along the same lines in regards to the stove pipe.<br/> <br/> My observation was/is, where do the builders get the wood and metal? Usually structures are made out of the most available resources around.<br/> <br/> I would suspect that in a mountainous regi...
- Wed Mar 14, 2007 6:27 pm
- Forum: Community Projects
- Topic: New mountains tileset
- Replies: 127
- Views: 299461
<r>[QUOTE=lord rosenkrantz;38788]Alright, here a couple of screenshots of the native buildings I am creating. What do you think, do they fit well in the tileset settings? I have in mind a slightly halfling-oriented visual style, does the material show it?<br/> <br/> <URL url="http://i40.photobucket....
- Tue Mar 06, 2007 7:24 pm
- Forum: Community Projects
- Topic: Barbaric North Tileset
- Replies: 59
- Views: 175450
<r>[QUOTE=Chandigar;38442]Don't just thank me, this project is s030363l's baby, I'm just helping out <E>;)</E> I should probably let him make the screenshot posts but I get excited and can't help myself.[/QUOTE]<br/> <br/> Well then, my hat's off to both of you!<br/> <br/> Um, how the heck do you pr...
- Tue Feb 27, 2007 7:40 pm
- Forum: Community Projects
- Topic: Barbaric North Tileset
- Replies: 59
- Views: 175450
- Wed Jan 17, 2007 2:57 pm
- Forum: Community Projects
- Topic: New mountains tileset
- Replies: 127
- Views: 299461
<t>[QUOTE=lord rosenkrantz;36534]The native buildings will in fact include a complete set of city features, so won't matter much that they don't match other tilesets' styles, as you can build a whole city on its own, and integrate it in any module/gameworld as the craftwork of a specific culture (ra...
- Tue Jan 16, 2007 7:05 pm
- Forum: Community Projects
- Topic: New mountains tileset
- Replies: 127
- Views: 299461
<t>Very nice!<br/> <br/> Not sure how much I would use the native buildings though. Depends on how well they mesh with other tileset styles. If the styles are too jarring, say trying to tie this set with say outdoor rural may not work.<br/> <br/> It may only lend itself to either an old ruins type o...
- Thu Jan 04, 2007 3:34 pm
- Forum: General CTP Discussion
- Topic: CTP Release 1 made Hall of Fame!
- Replies: 8
- Views: 32849
- Mon Dec 11, 2006 6:50 pm
- Forum: CMP General Discussion
- Topic: Whats New with CMP?
- Replies: 14
- Views: 49091
<t>This is all good stuff, but could we please keep NWN and NWN2 stuff separated?<br/> <br/> I've been reading a few different boards now and NWN and NWN2 stuff is just getting intermingled, makes it very tough when trying to sort between the two. Especially when performing searches.<br/> <br/> Or i...
- Wed Dec 06, 2006 3:55 pm
- Forum: Release One Discussion
- Topic: Tileset: CTP Gothic Estates
- Replies: 8
- Views: 29200
- Thu Nov 30, 2006 5:34 pm
- Forum: Release One Discussion
- Topic: Tileset: CTP Expanded Elven City
- Replies: 3
- Views: 16947