Never mind: it's going into the, "Needs to be Rebuilt" and "Update" pile.
CoolMac55
Search found 16 matches
- Tue Jan 13, 2009 10:07 pm
- Forum: Tileset(s) and CC Integration
- Topic: DLA Sewer Tile Set Head Scratcher
- Replies: 6
- Views: 14589
- Sun Jan 11, 2009 8:26 pm
- Forum: Tileset(s) and CC Integration
- Topic: DLA Sewer Tile Set Head Scratcher
- Replies: 6
- Views: 14589
DLA Sewer Tile Set Head Scratcher
DLA Sewer Tile Set Duplicate tiles listed in the set file. 0 and 11 25 and 36 43 and 45 44 and 46 Most of the time when I find these; the tiles listed are identical. In this case, the set file is different for two of the duplicate tiles and this confuses me. Is DLA doing something here that is beyon...
- Tue Dec 23, 2008 6:43 pm
- Forum: Tileset(s) and CC Integration
- Topic: Last Door question
- Replies: 4
- Views: 11840
<t>Well, I'm certainly glad I ask the question; your answer regarding the dwks set my mind at rest, and I thank you for that answer.<br/> <br/> I'm not at rest regarding the other door though. I'm no door guru and I know it is hard at times explaining things to laymen. Maybe I'll re-ask the question...
- Tue Dec 23, 2008 1:48 am
- Forum: Tileset(s) and CC Integration
- Topic: Last Door question
- Replies: 4
- Views: 11840
Last Door question
<t>Greetings,<br/> <br/> Another Door question! Maybe my last also, I'm just about finished going over my Area related haks.<br/> <br/> TCP_UDoor_11 <br/> TCP_UDoor_09<br/> <br/> These doors don't have a DWK with the model in the common hak. I'm not a door master, and lack the understanding of such ...
- Tue Dec 23, 2008 12:40 am
- Forum: Tileset(s) and CC Integration
- Topic: Door UTD File?
- Replies: 6
- Views: 14483
<t>Hello,<br/> <br/> Nope, no limits reach, being very efficient is top priority in a mod. That's why all the questions.<br/> <br/> Less than 5k resources used, only those things necessary are on the palette. Very few doors, and only generic ones. That is why I'm puzzled, because those haks only hav...
- Mon Dec 22, 2008 10:44 pm
- Forum: Tileset(s) and CC Integration
- Topic: Door UTD File?
- Replies: 6
- Views: 14483
<t>Hello,<br/> <br/> PK_top_v2.2 is one, I tried it with LR's Rocky Mountains. It's his top hak.<br/> <br/> I'll have to ask someone to open some compressed files to find the other. I thought I had one more besides DLA sewers that used them. For the sewers, I had to change the set file to add them t...
- Mon Dec 22, 2008 9:05 pm
- Forum: Tileset(s) and CC Integration
- Topic: Door UTD File?
- Replies: 6
- Views: 14483
<t>Thank you, for the replay. That is useful information, and I'm glad to know that. It was new to me.<br/> <br/> The CTP generic doors might have been the trigger that got me to post, but it was the tile set UTD files that caused me trouble in the past. There was a question in my mind about that. W...
- Mon Dec 22, 2008 7:43 pm
- Forum: The Learning Curve
- Topic: My Area Hak question?
- Replies: 13
- Views: 25198
<t>#include "nw_i0_generic"<br/> void main()<br/> {<br/> object oPC = GetLastUsedBy();<br/> string sIP = "IP address:5121";<br/> string sPass = "password if any";<br/> string sWP = "set entrance wp here";<br/> int iSeam = TRUE;<br/> if (!GetIsPC(oPC)) return;<br/> ActivatePortal(oPC, sIP, sPass, sPa...
- Sun Dec 21, 2008 11:38 pm
- Forum: Tileset(s) and CC Integration
- Topic: Door UTD File?
- Replies: 6
- Views: 14483
Door UTD File?
<t>Hello,<br/> <br/> More questions. <br/> <br/> Could someone explain why UTD files are included in tile set and door haks. Several sets have them but they cause trouble with the palette. Builders don't use them as is. One builder showed me how he does it. He makes basic doors with the required set...
- Sun Dec 21, 2008 11:23 pm
- Forum: Tileset(s) and CC Integration
- Topic: What files need to remain as TGA
- Replies: 3
- Views: 9906