Search found 694 matches

by Winterhawk99
Tue Jun 15, 2021 1:44 am
Forum: Scripting Forum
Topic: RDJparidis's Item property wand and renamer (This one works)
Replies: 0
Views: 64

RDJparidis's Item property wand and renamer (This one works)

Ok, ever since I found RDJ's IP wand on the vault I have directed people to it. They usually come back saying this doesn't work. So for a lot of years I tried to take it out of harvest moon into a mod and make it work for myself. The harvest moon module also has attached a renaming property for the ...
by Winterhawk99
Sat Jun 12, 2021 7:27 am
Forum: Children of Hell Desperation Book I and II
Topic: The Challenge
Replies: 0
Views: 28

The Challenge

So I have commissioned an artist to do 4 digital paintings for my first two books, Children of Hell desperation and Separation. This is the first finished product called The Challenge. It is the first time that the race I created 'The Elder Fey'ri have been illustrated ever. The Elder Fey'ri are a b...
by Winterhawk99
Fri Jun 04, 2021 9:30 am
Forum: Children of Hell Desperation Book I and II
Topic: Illustrator
Replies: 4
Views: 3543

Re: Illustrator

We are getting really close to finalizing the first illustration. Here it is as the artist is finalizing Mayumi's wings:

Image
by Winterhawk99
Fri Jun 04, 2021 12:05 am
Forum: Children of Hell Desperation Book I and II
Topic: Last Children of Hell Book
Replies: 0
Views: 49

Last Children of Hell Book

I'm currently working on the outline for the last of the Children of Hell books, (Children of Hell: Resolution) I have no idea how long this book will take me but I will as always update everyone from time to time on it. After that, My wife and I plan on building one last fantasy world so I can writ...
by Winterhawk99
Thu Jun 03, 2021 11:55 pm
Forum: Scripting Forum
Topic: Harvest Moon Treasure System
Replies: 0
Views: 76

Harvest Moon Treasure System

I just got to work for 10 days so have no access to the game. I did want to let everyone know about the next two things I'll be putting on the scripting forum. The first is a little bit complex but may be helpful to pws. It's the harvest moon treasure system. What we did in harvest moon is instead o...
by Winterhawk99
Mon May 31, 2021 5:28 am
Forum: Scripting Forum
Topic: Harvest Moon scripts (door, trap, and container)
Replies: 8
Views: 590

Re: Harvest Moon scripts

Here is the custom include for the mer_dsrm_xp script and mer_trptrig_rspn scripts Here is the include: //:://///////////////////////////////////////////// //:: Name rand_trap_inc //::////////////////////////////////////////////// /* Functions for random traps */ //::////////////////////////////////...
by Winterhawk99
Sun May 30, 2021 12:06 am
Forum: Scripting Forum
Topic: Harvest Moon scripts (door, trap, and container)
Replies: 8
Views: 590

Re: Harvest Moon scripts

The last script of this comprehensive Mermut invented for us is a traptrigger respawning script. It completes the system to give you a well rounded system for your traps, doors and placeables that can be used for treasure chests. It is a traptrigger respawning script: Here is Her documentation: mer_...
by Winterhawk99
Sat May 29, 2021 11:59 pm
Forum: Scripting Forum
Topic: Harvest Moon scripts (door, trap, and container)
Replies: 8
Views: 590

Re: Harvest Moon scripts

Along the same lines this script gives pcs experience points for picking locks specifically on doors. Documentation: mer_pklock_xp Placement and Usage: Put in the OnUnLock event of the locked door or placeable. It gives the person who unlocks the object some xp based on the DC of the lock. Set Up: G...
by Winterhawk99
Sat May 29, 2021 11:51 pm
Forum: Scripting Forum
Topic: Harvest Moon scripts (door, trap, and container)
Replies: 8
Views: 590

Re: Harvest Moon scripts

The next script is a really really good script. it gives a pc xp points for disarming a trap but not recovery. Recovery has its own reward (You get the trap). It also places a new trap on the door or placeable after a delay Here is Mermuts documentation: mer_dsrm_xp Placement and Usage: Put in the O...
by Winterhawk99
Sat May 29, 2021 11:45 pm
Forum: Scripting Forum
Topic: Harvest Moon scripts (door, trap, and container)
Replies: 8
Views: 590

Re: Harvest Moon scripts

We never used this script in Harvest Moon so Mermut made no documentation for it. You place this script on a door where you want the players to speak a specific password to open it. You should be able to use this on placeables or chests too. Like if you have a wizard locked chest that needs a spoken...