Solace: DLA Preservation Project Volunteers Needed
Posted: Wed Aug 10, 2016 7:26 am
The team here needs the following sorts of folks to help us finish this project:
1) A texture person. This person needs to be able to generate / create NEW textures. In particular we need 3 very important textures:
A) one as a replacement for the standard rural grass. We need something that is closer to a fall / august colored grass, autumn colors as if the grass was changing colors just like trees normally do, rusty red, orange, yellows etc... but still be GRASS.
B) one as a texture to be utilized to generate bushes/ plants, etc, to help block non-walkable spaces on the ground. Don't necessarily have to generate the objects as I think we can accomplish that, but we need a texture to apply to those objects, this texture should be one that uses the alpha to allow viewing through the branches and leaves etc...
C) one that will take what we currently have as a stucco based wall texture that has a few beams on it, we need some variations of this texture to make the walls for the buildings a little bit different where necessary. This one should be fairly easy to copy/paste from the existing textures, but we don't have anyone with the skill set in Gimp or Photoshop to accomplish this.
There may be additional texture requests as we go forward, but those three are the absolute minimum that we need.
2) Anyone familiar with Gmax or preferably 3dsmax that can create buildings. This person may be taught by us if they already have experience with say creating creatures, statues, placeables etc... IE if they already have some experience creating objects for NWN currently.
3) Someone skilled at working with ITP files. I can do this, but each load that I can offset will allow me to further accomplish other tasks much more quickly. Editing .SET files would also be a plus, again this is something that I already do, but each task that can be offset, helps me to spend my time accomplishing things that other folks can not do.
4) We WILL need testers, but now is NOT the time to volunteer for that, we are not ready yet for in-game testing.
5) Anyone that wants to volunteer with general tileset creation / work etc, will most likely be accepted, and where possible, I can help you learn as you go, but this is something that we would have to discuss a bit I think. I can't spend all my time teaching if I can't get enough actual work accomplished. I do not want to turn folks away so please be understanding if I should have to say no to a volunteer... it won't be anything personal, just a limitation on time available.
6) A TRUE Dragon Lance Fan that is VERY familiar with the book series and most importantly with how these various buildings are described and to help us determine if we are missing any buildings explicitly mentioned in the book series. This is a very important position and we can really use someone here for that aspect, and possibly to help us write up some stuff to go along with the sets for release, maybe a user guide or base story line to explain things etc.
A major caveat of any volunteer is that they must agree to NOT PUBLICLY SHARE any of the stuff we are working on until the team votes to release the set. After that point in time, the set(s) will be fair game as there is no way to stop it anyway, but prior to that official release date, anyone on the team releasing copies of files will be hounded to the best ability of the various admins and members of the team here and elsewhere like the new vault etc.
To volunteer, please PM me here or via my gmail account of jplynch9, include you current/previous BIoware forum Nick and whatever nick you may be using on the current New Vault. If you have released content for NWN, that of course will help me determine what skillset you might have so please include a link to anything you may have released.
This thread is NOT LOCKED, but please either PM or contact via email. Those will guarantee that I get the message, I may miss a post here in this thread.
Edit: Added volunteer position 6, for a true Dragon Lance fan that can help us with story line and descriptions of buildings etc.
1) A texture person. This person needs to be able to generate / create NEW textures. In particular we need 3 very important textures:
A) one as a replacement for the standard rural grass. We need something that is closer to a fall / august colored grass, autumn colors as if the grass was changing colors just like trees normally do, rusty red, orange, yellows etc... but still be GRASS.
B) one as a texture to be utilized to generate bushes/ plants, etc, to help block non-walkable spaces on the ground. Don't necessarily have to generate the objects as I think we can accomplish that, but we need a texture to apply to those objects, this texture should be one that uses the alpha to allow viewing through the branches and leaves etc...
C) one that will take what we currently have as a stucco based wall texture that has a few beams on it, we need some variations of this texture to make the walls for the buildings a little bit different where necessary. This one should be fairly easy to copy/paste from the existing textures, but we don't have anyone with the skill set in Gimp or Photoshop to accomplish this.
There may be additional texture requests as we go forward, but those three are the absolute minimum that we need.
2) Anyone familiar with Gmax or preferably 3dsmax that can create buildings. This person may be taught by us if they already have experience with say creating creatures, statues, placeables etc... IE if they already have some experience creating objects for NWN currently.
3) Someone skilled at working with ITP files. I can do this, but each load that I can offset will allow me to further accomplish other tasks much more quickly. Editing .SET files would also be a plus, again this is something that I already do, but each task that can be offset, helps me to spend my time accomplishing things that other folks can not do.
4) We WILL need testers, but now is NOT the time to volunteer for that, we are not ready yet for in-game testing.
5) Anyone that wants to volunteer with general tileset creation / work etc, will most likely be accepted, and where possible, I can help you learn as you go, but this is something that we would have to discuss a bit I think. I can't spend all my time teaching if I can't get enough actual work accomplished. I do not want to turn folks away so please be understanding if I should have to say no to a volunteer... it won't be anything personal, just a limitation on time available.
6) A TRUE Dragon Lance Fan that is VERY familiar with the book series and most importantly with how these various buildings are described and to help us determine if we are missing any buildings explicitly mentioned in the book series. This is a very important position and we can really use someone here for that aspect, and possibly to help us write up some stuff to go along with the sets for release, maybe a user guide or base story line to explain things etc.
A major caveat of any volunteer is that they must agree to NOT PUBLICLY SHARE any of the stuff we are working on until the team votes to release the set. After that point in time, the set(s) will be fair game as there is no way to stop it anyway, but prior to that official release date, anyone on the team releasing copies of files will be hounded to the best ability of the various admins and members of the team here and elsewhere like the new vault etc.
To volunteer, please PM me here or via my gmail account of jplynch9, include you current/previous BIoware forum Nick and whatever nick you may be using on the current New Vault. If you have released content for NWN, that of course will help me determine what skillset you might have so please include a link to anything you may have released.
This thread is NOT LOCKED, but please either PM or contact via email. Those will guarantee that I get the message, I may miss a post here in this thread.
Edit: Added volunteer position 6, for a true Dragon Lance fan that can help us with story line and descriptions of buildings etc.