ROFL!Bannor Bloodfist wrote:The easiest way to track what got missed is to ensure that your input and output directories are the same, then sort by date/time after export. Leave the originals in the directory and just move all the 'new' files to your 'fixed' directory.
I use Windows XP save folder view (win200, win ME also allow this) and set that export folder to reverse sort by date, newest at the top.
that's EXACTLY what I do myself :z_cheers:
Still it'd be nice to have the flawed tiles automatically highlighted in 3dsmax, just like the walkmesh check utility in VetTools does (too bad it doesn't seem to be able to spot AABB split problems).