Lord of worms collection
http://nwvault.ign.com/View.php?view=Ha ... 02&id=6631
Fantasy Interiors
Seasonal Forest
Scorched Earth
Mirkwood Forest
Cypress Swamp
Undersea
top 100 NWN1 Tilesets as of 2010
If I missed anything really good fogive me please and that is also why I am here posting this.
I look forwerd to any other tileset suggestions you may have and why.
if you see anything I listed out of date vs something newer and better please post that too.
also myself I need time to get into game to explore and video record these too so please dont think im saying all of these are the best, they just at a glace look like they might be
get in game and Level up!
I look forwerd to any other tileset suggestions you may have and why.
if you see anything I listed out of date vs something newer and better please post that too.
also myself I need time to get into game to explore and video record these too so please dont think im saying all of these are the best, they just at a glace look like they might be
get in game and Level up!
-
Izk The Mad
- Posts: 100
- Joined: Fri Jun 06, 2008 8:40 pm
Wow! That's a very thorough list. Thanks for putting this together.
Personally, I'm a huge fan of Chandigar's Aztec Exterior Redux and Aztec Interior. I didn't see them in this list. I know Mondego must've used them as part of his Atlantis set. Seems like just about everything else I use is already listed, except the modern/sci-fi sets.
So we can have up to 100 tilesets in a module now? Good to know. I'm probably still under 50, without going into the toolset and counting them. I assumed that only large PW builders and overly-imaginative gluttons like myself would even bother with so many, but it's nice to know a larger variety is possible, and "acceptable".
Personally, I'm a huge fan of Chandigar's Aztec Exterior Redux and Aztec Interior. I didn't see them in this list. I know Mondego must've used them as part of his Atlantis set. Seems like just about everything else I use is already listed, except the modern/sci-fi sets.
So we can have up to 100 tilesets in a module now? Good to know. I'm probably still under 50, without going into the toolset and counting them. I assumed that only large PW builders and overly-imaginative gluttons like myself would even bother with so many, but it's nice to know a larger variety is possible, and "acceptable".
[quote=Skunkeen;14420]
(I have a feeling im missing another wicked serwer tilesets out there)
[/quote]
I am personally attached to the DLA Sewers, although it hasn't been updated in a long time (like 6 years).
(I have a feeling im missing another wicked serwer tilesets out there)
[/quote]
I am personally attached to the DLA Sewers, although it hasn't been updated in a long time (like 6 years).
[quote=Skunkeen;14415]there are tons of add ons for the standard
A remake of the Beholder Caves is "Yuanti Temple" by mondego
http://nwvault.ign.com/View.php?view=Ha ... il&id=7726[/quote]This is by JDA for 99%. Another one of mondego's minor-edit-and-reposts
Mondego only reskinned the Beholder bits (which don't really belong anyway as they don't even match the temple tiles geometry and were pending remake by JDA (who used Bioware sets as the base for both his Dwarven Halls and Yuan Ti Temple)).
Crap, I use nested brackets in prose!? :O
A remake of the Beholder Caves is "Yuanti Temple" by mondego
http://nwvault.ign.com/View.php?view=Ha ... il&id=7726[/quote]This is by JDA for 99%. Another one of mondego's minor-edit-and-reposts
Crap, I use nested brackets in prose!? :O
[quote=Izk The Mad;14425]
Personally, I'm a huge fan of Chandigar's Aztec Exterior Redux and Aztec Interior. I didn't see them in this list. I know Mondego must've used them as part of his Atlantis set.
So we can have up to 100 tilesets in a module now? [/quote]
Your Correct!!
At first I didnt spot the difference and reading through notes Mondego redid alot re textures and re modeling to go for a Atlantis/egypt/Maia look vs the Pure Aztec theme. I do wonder if Mondego might of made extra tiles from doing the rework and all of Chandigar's might be within Mondego's also.
I will have to get in game with them both to check. thank you for helping me double check these Izk the Mad!
[quote=Tybae;14426]Nice list Skunk. Is this just a general list of tilesets? The PHoD tilesets are full of bugs, especially walkmesh errors. The textures are quite well done, but the rest of the set is lackingish. No offense to PHoD, but these need some rework.[/quote]
Perhaps this list might motivate him to update those. reading his vault submissions this Gnoll is quite the entertaining wicked fella and I bet he would be fun to listen too on NWNP. Im interested in his Monster collection too. but If the tileset is as buggy as you say I should make a extra List of Tilesets to just keep watching before 2010 and put his work into along with any other in development tilesets.
[quote=Kalindor;14429]I am personally attached to the DLA Sewers, although it hasn't been updated in a long time (like 6 years).[/quote]
Yeah thats the one I felt like was missing. another one I recall but havnt found again was something along the lines of a Haunted Woods. I am adding DLA Sewers to this list to check out, thank you Kalindor!
[quote=Tybae;14430]SixesThrice just released Undercity Sewers that can be found on the same page as Wildlands.[/quote]
yup I found that and it is in this list with Sewers.
Personally, I'm a huge fan of Chandigar's Aztec Exterior Redux and Aztec Interior. I didn't see them in this list. I know Mondego must've used them as part of his Atlantis set.
So we can have up to 100 tilesets in a module now? [/quote]
Your Correct!!
At first I didnt spot the difference and reading through notes Mondego redid alot re textures and re modeling to go for a Atlantis/egypt/Maia look vs the Pure Aztec theme. I do wonder if Mondego might of made extra tiles from doing the rework and all of Chandigar's might be within Mondego's also.
I will have to get in game with them both to check. thank you for helping me double check these Izk the Mad!
[quote=Tybae;14426]Nice list Skunk. Is this just a general list of tilesets? The PHoD tilesets are full of bugs, especially walkmesh errors. The textures are quite well done, but the rest of the set is lackingish. No offense to PHoD, but these need some rework.[/quote]
Perhaps this list might motivate him to update those. reading his vault submissions this Gnoll is quite the entertaining wicked fella and I bet he would be fun to listen too on NWNP. Im interested in his Monster collection too. but If the tileset is as buggy as you say I should make a extra List of Tilesets to just keep watching before 2010 and put his work into along with any other in development tilesets.
[quote=Kalindor;14429]I am personally attached to the DLA Sewers, although it hasn't been updated in a long time (like 6 years).[/quote]
Yeah thats the one I felt like was missing. another one I recall but havnt found again was something along the lines of a Haunted Woods. I am adding DLA Sewers to this list to check out, thank you Kalindor!
[quote=Tybae;14430]SixesThrice just released Undercity Sewers that can be found on the same page as Wildlands.[/quote]
yup I found that and it is in this list with Sewers.
[quote=Six;14433]This is by JDA for 99%. Another one of mondego's minor-edit-and-reposts
Mondego only reskinned the Beholder bits (which don't really belong anyway as they don't even match the temple tiles geometry and were pending remake by JDA (who used Bioware sets as the base for both his Dwarven Halls and Yuan Ti Temple)). [/quote]
I am a NWN2 SOZ fan and I have read alot of D&D books on the Yuan Ti. I have high hopes that even with the Minor touches made to this that it is possible to give a Yuan Ti temple some justice more then any other tileset. perhaps maybe the Aztec ones might be doable also for Yuan Ti dwellings. They also often have underground dwellings too that saposively there are such mutaited creatures that Common races are unable to register in their minds. perhaps with a combo of this and some sort of Tunnels and caverns that could give the effect to the player they are going deeper and deeper underground.
less your trying to point out that Mondego's effort was very small. but if its a improvement of any kind we all can agree on I want to list those with no bias. Again I respect CC creators and I will very likely work up a new topic in this forum to try to organize all of those involved in the tilesets. In video it gives me something extra to talk about vs just seeing me roam around aimlessly like a dork, small adjustments might inspire new builders too seeing that it is possible and they will learn the community view on reposting minor changes and might join a group like JDA or CTP and work more as a team. Also being a NWNP host we like to know who is who and what they did so we can have them as a guest on the show. So for example we wouldnt woo & awe Mondego for this tileset as much as we would JDA. Even if his adjustments were small he most likely may have alot of Positive things to say about JDA that inspired him to rework on it or say he dislikes em and wanted to show them up and that wouldnt help the community opinion of him but this tileset I have not seen this one in game yet. I will end up trying to organize a time with the folks that worked on these tilesets not all of them are willing to hang out with me cus they are shy like Lord Rosenkrants or fear I smell bad!
[quote=boodah;14431]Hm, maybe you can check out the six supersets made by Lodrezzon ( I think they are called Cobblestone, Aztec, Mirador, Grondol, Netherwind and Omir ). They're quite big, contain a lot of stuff and I never used them until today, but they look quite nice.[/quote]
Whoa, Ive downloaded these tons of times for PW's and mostly from PW vault hak collection listings and not Lodrezzon's pages for me to see the images. im not trying to open a can of worms on PW's that have been doing that for years. I was always under the impression that the suppersets were a collection of tilesets merged together from the ones Ive already listed here. I see I am wrong. Lodrezzon rocks! adding all of his tilesets now and Thank you Boodah!
I am a NWN2 SOZ fan and I have read alot of D&D books on the Yuan Ti. I have high hopes that even with the Minor touches made to this that it is possible to give a Yuan Ti temple some justice more then any other tileset. perhaps maybe the Aztec ones might be doable also for Yuan Ti dwellings. They also often have underground dwellings too that saposively there are such mutaited creatures that Common races are unable to register in their minds. perhaps with a combo of this and some sort of Tunnels and caverns that could give the effect to the player they are going deeper and deeper underground.
less your trying to point out that Mondego's effort was very small. but if its a improvement of any kind we all can agree on I want to list those with no bias. Again I respect CC creators and I will very likely work up a new topic in this forum to try to organize all of those involved in the tilesets. In video it gives me something extra to talk about vs just seeing me roam around aimlessly like a dork, small adjustments might inspire new builders too seeing that it is possible and they will learn the community view on reposting minor changes and might join a group like JDA or CTP and work more as a team. Also being a NWNP host we like to know who is who and what they did so we can have them as a guest on the show. So for example we wouldnt woo & awe Mondego for this tileset as much as we would JDA. Even if his adjustments were small he most likely may have alot of Positive things to say about JDA that inspired him to rework on it or say he dislikes em and wanted to show them up and that wouldnt help the community opinion of him but this tileset I have not seen this one in game yet. I will end up trying to organize a time with the folks that worked on these tilesets not all of them are willing to hang out with me cus they are shy like Lord Rosenkrants or fear I smell bad!
[quote=boodah;14431]Hm, maybe you can check out the six supersets made by Lodrezzon ( I think they are called Cobblestone, Aztec, Mirador, Grondol, Netherwind and Omir ). They're quite big, contain a lot of stuff and I never used them until today, but they look quite nice.[/quote]
Whoa, Ive downloaded these tons of times for PW's and mostly from PW vault hak collection listings and not Lodrezzon's pages for me to see the images. im not trying to open a can of worms on PW's that have been doing that for years. I was always under the impression that the suppersets were a collection of tilesets merged together from the ones Ive already listed here. I see I am wrong. Lodrezzon rocks! adding all of his tilesets now and Thank you Boodah!